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https://wiki.nofrag.com/index.php?action=history&feed=atom&title=Classe_%28Borderlands_2%29 Classe (Borderlands 2) - Historique des versions 2026-10-30T14:11:38Z Historique des versions pour cette page sur le wiki MediaWiki 1.44.0
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Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

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Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956
https://wiki.nofrag.com/index.php?title=Classe_(Borderlands_2)&diff=2881&oldid=prev Vajolo : blanchiment 2018-09-09T05:04:56Z <p>blanchiment</p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="fr"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Version précédente</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version du 9 septembre 2018 à 06:04</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Ligne 1 :</td> <td colspan="2" class="diff-lineno">Ligne 1 :</td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[Borderlands 2]] propose actuellement six '''classes de personnage''' :</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># l’assassin (incarné par Zer0) ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># le commando (incarné par Axton) ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># le défourailleur (incarné par Salvador) ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># la mécromancienne (incarné par Gaige), qui nécessite l’extension ''Mechromancer Pack'' ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># le sadique (incarné par Krieg), qui nécessite l’extension ''Psycho Pack'' ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># la sirène (incarné par Maya).</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Il est possible de créer plusieurs personnages par compte joueur. Chaque personnage suit sa propre histoire et poursuit ses propres quêtes.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">== Les compétences ==</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Chaque classe de personnage dispose de compétences spécifiques. Chaque compétence ou niveau de cette compétence est débloqué grâce aux points de compétences (''skill points''). Le personnage gagne un point de compétence à chaque fois qu’il passe à un niveau supérieur.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Le premier point de compétence est acquis au niveau 5. Le niveau maximal que peut atteindre un personnage est 50. Avec l’extension [[Mode chasseur ultime 2 (Borderlands 2)|Chasseur ultime 2]], ce niveau s’élève à 61. Avec l’extension [[Mode chasseur ultime 2 (Borderlands 2)|Améliorations Chasseur ultime 2]], ce niveau s’élève à 72. En aucun cas, le personnage ne pourra bénéficier de toutes les compétences possibles. C’est pourquoi le jeu permet de réassigner ses points de compétence dans des stations de customisation (''Quick Change'') en échange d’un peu d’argent (somme variable selon le niveau). </del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">=== Compétence d’action ===</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">La première des compétence à débloquer est la '''compétence d’action''' (''action skill''), spécifique à une classe de personnage. Ces compétences d’action sont :</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Carnage à la Buzz Axe (''Buzz Axe Rampage'') pour le sadique, c’est-à-dire la possibilité d’augmenter sa vitesse de déplacement et de n’utiliser que des haches pour les attaques à distance ou au corps-à-corps ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Défouraillage (''Berserk'') pour le défourailleur, c’est-à-dire la possibilité de tenir une arme dans chaque main ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Leurr3 (''Decepti0n'') pour l’assassin, c’est-à-dire la possibilité de déployer un double holographique tout en devenant invisible ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Piègemort (''Deathtrap'') pour la mécromancienne, c’est-à-dire la possibilité de déployer un robot de combat ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Tourelle Sabre (''Sabre Turret'') pour le commando, c’est-à-dire la possibilité de déployer une tourelle mitraillant les ennemis alentour ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Verrouillage de phase (''Phaselock'') pour la sirène, c’est-à-dire la possibilité de neutraliser un ennemi durant un court moment dans une sphère flottante.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">=== Arbre de compétences ===</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Chaque classe de personnage dispose de trois '''arbres de compétences''' (''skill trees'') ; chacun améliorant une catégorie particulière de compétences. Ces arbres sont :</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* pour l’assassin : Tir de précision (''Sniping''), Ruse (''Cunning''), Bain de sang (''Bloodshed'') ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* pour le commando : Guérilla (''Guerrilla''), Puissance de feu (''Gunpowder''), Survie (''Survival'') ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* pour le défourailleur : Surarmé (''Gun Lust''), Carnage (''Rampage''), Force de la nature (''Brawn'') ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* pour la mécromancienne : Amis pour la vie (Best Friends Forever), Petits gros ennuis (Little Big Trouble), Chaos organisé (Ordered Chaos) ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* pour le sadique : Soif de sang (''Bloodlust''), Folie (''Mania''), Infernal (''Hellborn'') ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* pour la sirène : Déplacement (''Motion''), Harmonie (''Harmony''), Cataclysme (''Cataclysm'').</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Vous pouvez avoir un aperçu des compétences et partager vos arbres avec le [http://bl2skills.com/vanilla.html Borderlands 2 skill calculator (en anglais)].</del></div></td><td colspan="2" class="diff-side-added"></td></tr> </table> Vajolo
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https://wiki.nofrag.com/index.php?title=Classe_(Borderlands_2)&diff=2569&oldid=prev Vajolo : Page créée avec « Borderlands 2 propose actuellement six '''classes de personnage''' : # l’assassin (incarné par Zer0) ; # le commando (incarné par Axton) ; # le défouraille... » 2018-01-12T10:52:50Z <p>Page créée avec « <a href="/Borderlands_2" title="Borderlands 2">Borderlands 2</a> propose actuellement six &#039;&#039;&#039;classes de personnage&#039;&#039;&#039; : # l’assassin (incarné par Zer0) ; # le commando (incarné par Axton) ; # le défouraille... »</p> <p><b>Nouvelle page</b></p><div>[[Borderlands 2]] propose actuellement six &#039;&#039;&#039;classes de personnage&#039;&#039;&#039; :<br /> <br /> # l’assassin (incarné par Zer0) ;<br /> # le commando (incarné par Axton) ;<br /> # le défourailleur (incarné par Salvador) ;<br /> # la mécromancienne (incarné par Gaige), qui nécessite l’extension &#039;&#039;Mechromancer Pack&#039;&#039; ;<br /> # le sadique (incarné par Krieg), qui nécessite l’extension &#039;&#039;Psycho Pack&#039;&#039; ;<br /> # la sirène (incarné par Maya).<br /> <br /> Il est possible de créer plusieurs personnages par compte joueur. Chaque personnage suit sa propre histoire et poursuit ses propres quêtes.<br /> <br /> == Les compétences ==<br /> <br /> Chaque classe de personnage dispose de compétences spécifiques. Chaque compétence ou niveau de cette compétence est débloqué grâce aux points de compétences (&#039;&#039;skill points&#039;&#039;). Le personnage gagne un point de compétence à chaque fois qu’il passe à un niveau supérieur.<br /> <br /> Le premier point de compétence est acquis au niveau 5. Le niveau maximal que peut atteindre un personnage est 50. Avec l’extension [[Mode chasseur ultime 2 (Borderlands 2)|Chasseur ultime 2]], ce niveau s’élève à 61. Avec l’extension [[Mode chasseur ultime 2 (Borderlands 2)|Améliorations Chasseur ultime 2]], ce niveau s’élève à 72. En aucun cas, le personnage ne pourra bénéficier de toutes les compétences possibles. C’est pourquoi le jeu permet de réassigner ses points de compétence dans des stations de customisation (&#039;&#039;Quick Change&#039;&#039;) en échange d’un peu d’argent (somme variable selon le niveau). <br /> <br /> === Compétence d’action ===<br /> <br /> La première des compétence à débloquer est la &#039;&#039;&#039;compétence d’action&#039;&#039;&#039; (&#039;&#039;action skill&#039;&#039;), spécifique à une classe de personnage. Ces compétences d’action sont :<br /> <br /> * Carnage à la Buzz Axe (&#039;&#039;Buzz Axe Rampage&#039;&#039;) pour le sadique, c’est-à-dire la possibilité d’augmenter sa vitesse de déplacement et de n’utiliser que des haches pour les attaques à distance ou au corps-à-corps ;<br /> * Défouraillage (&#039;&#039;Berserk&#039;&#039;) pour le défourailleur, c’est-à-dire la possibilité de tenir une arme dans chaque main ;<br /> * Leurr3 (&#039;&#039;Decepti0n&#039;&#039;) pour l’assassin, c’est-à-dire la possibilité de déployer un double holographique tout en devenant invisible ;<br /> * Piègemort (&#039;&#039;Deathtrap&#039;&#039;) pour la mécromancienne, c’est-à-dire la possibilité de déployer un robot de combat ;<br /> * Tourelle Sabre (&#039;&#039;Sabre Turret&#039;&#039;) pour le commando, c’est-à-dire la possibilité de déployer une tourelle mitraillant les ennemis alentour ;<br /> * Verrouillage de phase (&#039;&#039;Phaselock&#039;&#039;) pour la sirène, c’est-à-dire la possibilité de neutraliser un ennemi durant un court moment dans une sphère flottante.<br /> <br /> === Arbre de compétences ===<br /> <br /> Chaque classe de personnage dispose de trois &#039;&#039;&#039;arbres de compétences&#039;&#039;&#039; (&#039;&#039;skill trees&#039;&#039;) ; chacun améliorant une catégorie particulière de compétences. Ces arbres sont :<br /> <br /> * pour l’assassin : Tir de précision (&#039;&#039;Sniping&#039;&#039;), Ruse (&#039;&#039;Cunning&#039;&#039;), Bain de sang (&#039;&#039;Bloodshed&#039;&#039;) ;<br /> * pour le commando : Guérilla (&#039;&#039;Guerrilla&#039;&#039;), Puissance de feu (&#039;&#039;Gunpowder&#039;&#039;), Survie (&#039;&#039;Survival&#039;&#039;) ;<br /> * pour le défourailleur : Surarmé (&#039;&#039;Gun Lust&#039;&#039;), Carnage (&#039;&#039;Rampage&#039;&#039;), Force de la nature (&#039;&#039;Brawn&#039;&#039;) ;<br /> * pour la mécromancienne : Amis pour la vie (Best Friends Forever), Petits gros ennuis (Little Big Trouble), Chaos organisé (Ordered Chaos) ;<br /> * pour le sadique : Soif de sang (&#039;&#039;Bloodlust&#039;&#039;), Folie (&#039;&#039;Mania&#039;&#039;), Infernal (&#039;&#039;Hellborn&#039;&#039;) ;<br /> * pour la sirène : Déplacement (&#039;&#039;Motion&#039;&#039;), Harmonie (&#039;&#039;Harmony&#039;&#039;), Cataclysme (&#039;&#039;Cataclysm&#039;&#039;).<br /> <br /> Vous pouvez avoir un aperçu des compétences et partager vos arbres avec le [http://bl2skills.com/vanilla.html Borderlands 2 skill calculator (en anglais)].</div> Vajolo