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Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

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Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2956

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

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https://wiki.nofrag.com/index.php?action=history&feed=atom&title=Bouclier_%28Borderlands_2%29 Bouclier (Borderlands 2) - Historique des versions 2026-10-30T14:11:38Z Historique des versions pour cette page sur le wiki MediaWiki 1.44.0
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Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

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Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/MessageCache.php on line 955

Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910

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Deprecated: ord(): Providing a string that is not one byte long is deprecated. Use ord($str[0]) instead in /home/megu3938/wiki.nofrag.com/includes/language/Language.php on line 2910
https://wiki.nofrag.com/index.php?title=Bouclier_(Borderlands_2)&diff=2884&oldid=prev Vajolo : blanchiment 2018-09-09T05:06:00Z <p>blanchiment</p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="fr"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Version précédente</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version du 9 septembre 2018 à 06:06</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Ligne 1 :</td> <td colspan="2" class="diff-lineno">Ligne 1 :</td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">== Fabricants de boucliers ==</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Anshin ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Bandit ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Dahl ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Hyperion ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Jakobs (uniquement The Rough Rider) ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Maliwan ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Pangolin ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Tediore ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Torgue ;</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Vladof.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">== Types de boucliers ==</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">; ''Absorb'' (Vladof)</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: Peut absorber une partie des dégâts pour les convertir en munitions.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">; ''Adaptive'' (Anshin)</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: Améliore la résistance au dernier élément subi.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">; ''Amplify'' (Hyperion)</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: Lorsqu’il est chargé, ajoute des dégâts de surpuissance aux armes.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">; ''Booster'' (Dahl)</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: Lorsqu’il est endommagé, peut générer une unité de rechargement intégral de boucliers.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">; ''Nova'' (Maliwan, Torgue)</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: Lorsqu’il est vide, peut générer un champ élémental autour du personnage joueur.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">; ''Roid'' (Bandit)</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: Lorsqu’il est vide, ajoute des dégâts de surpuissance aux attaques au corps à corps.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">;  ''Shield'' (Tediore)</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: Boucliers standards. </del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">; ''Spike'' (Maliwan, Torgue)</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: Peut infliger des dégâts de pointe aux ennemis en cas d’attaques au corps à corps.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">; ''Turtle'' (Pangolin)</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: Boucliers de haute capacité, mais réduisant la santé maximale.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> </table> Vajolo
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https://wiki.nofrag.com/index.php?title=Bouclier_(Borderlands_2)&diff=2746&oldid=prev Vajolo : /* Types de boucliers */ 2018-06-08T04:30:07Z <p><span class="autocomment">Types de boucliers</span></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="fr"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Version précédente</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version du 8 juin 2018 à 05:30</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l23">Ligne 23 :</td> <td colspan="2" class="diff-lineno">Ligne 23 :</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est endommagé, peut générer une unité de rechargement intégral de boucliers.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est endommagé, peut générer une unité de rechargement intégral de boucliers.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>; &#039;&#039;Nova&#039;&#039; (Maliwan, Torgue)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>; &#039;&#039;Nova&#039;&#039; (Maliwan, Torgue)</div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est vide, peut générer un champ élémental autour du joueur <del style="font-weight: bold; text-decoration: none;">en cas de dommages</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est vide, peut générer un champ élémental autour du <ins style="font-weight: bold; text-decoration: none;">personnage </ins>joueur.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>; &#039;&#039;Roid&#039;&#039; (Bandit)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>; &#039;&#039;Roid&#039;&#039; (Bandit)</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est vide, ajoute des dégâts de surpuissance aux attaques au corps à corps.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est vide, ajoute des dégâts de surpuissance aux attaques au corps à corps.</div></td></tr> </table> Vajolo
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https://wiki.nofrag.com/index.php?title=Bouclier_(Borderlands_2)&diff=2745&oldid=prev Vajolo : /* Types de boucliers */ Correction: chargé -> vide 2018-06-08T04:29:13Z <p><span class="autocomment">Types de boucliers : </span> Correction: chargé -&gt; vide</p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="fr"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Version précédente</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version du 8 juin 2018 à 05:29</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l23">Ligne 23 :</td> <td colspan="2" class="diff-lineno">Ligne 23 :</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est endommagé, peut générer une unité de rechargement intégral de boucliers.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est endommagé, peut générer une unité de rechargement intégral de boucliers.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>; &#039;&#039;Nova&#039;&#039; (Maliwan, Torgue)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>; &#039;&#039;Nova&#039;&#039; (Maliwan, Torgue)</div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est <del style="font-weight: bold; text-decoration: none;">chargé</del>, peut générer un champ élémental autour du joueur en cas de dommages.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est <ins style="font-weight: bold; text-decoration: none;">vide</ins>, peut générer un champ élémental autour du joueur en cas de dommages.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>; &#039;&#039;Roid&#039;&#039; (Bandit)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>; &#039;&#039;Roid&#039;&#039; (Bandit)</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est vide, ajoute des dégâts de surpuissance aux attaques au corps à corps.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: Lorsqu’il est vide, ajoute des dégâts de surpuissance aux attaques au corps à corps.</div></td></tr> </table> Vajolo
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https://wiki.nofrag.com/index.php?title=Bouclier_(Borderlands_2)&diff=2441&oldid=prev Vajolo : Page créée avec « == Fabricants de boucliers == * Anshin ; * Bandit ; * Dahl ; * Hyperion ; * Jakobs (uniquement The Rough Rider) ; * Maliwan ; * Pangolin ; * Tediore ; * T... » 2017-11-06T06:44:19Z <p>Page créée avec « == Fabricants de boucliers == * Anshin ; * Bandit ; * Dahl ; * Hyperion ; * Jakobs (uniquement The Rough Rider) ; * Maliwan ; * Pangolin ; * Tediore ; * T... »</p> <p><b>Nouvelle page</b></p><div>== Fabricants de boucliers ==<br /> <br /> * Anshin ;<br /> * Bandit ;<br /> * Dahl ;<br /> * Hyperion ;<br /> * Jakobs (uniquement The Rough Rider) ;<br /> * Maliwan ;<br /> * Pangolin ;<br /> * Tediore ;<br /> * Torgue ;<br /> * Vladof.<br /> <br /> == Types de boucliers ==<br /> <br /> ; &#039;&#039;Absorb&#039;&#039; (Vladof)<br /> : Peut absorber une partie des dégâts pour les convertir en munitions.<br /> ; &#039;&#039;Adaptive&#039;&#039; (Anshin)<br /> : Améliore la résistance au dernier élément subi.<br /> ; &#039;&#039;Amplify&#039;&#039; (Hyperion)<br /> : Lorsqu’il est chargé, ajoute des dégâts de surpuissance aux armes.<br /> ; &#039;&#039;Booster&#039;&#039; (Dahl)<br /> : Lorsqu’il est endommagé, peut générer une unité de rechargement intégral de boucliers.<br /> ; &#039;&#039;Nova&#039;&#039; (Maliwan, Torgue)<br /> : Lorsqu’il est chargé, peut générer un champ élémental autour du joueur en cas de dommages.<br /> ; &#039;&#039;Roid&#039;&#039; (Bandit)<br /> : Lorsqu’il est vide, ajoute des dégâts de surpuissance aux attaques au corps à corps.<br /> ; &#039;&#039;Shield&#039;&#039; (Tediore)<br /> : Boucliers standards. <br /> ; &#039;&#039;Spike&#039;&#039; (Maliwan, Torgue)<br /> : Peut infliger des dégâts de pointe aux ennemis en cas d’attaques au corps à corps.<br /> ; &#039;&#039;Turtle&#039;&#039; (Pangolin)<br /> : Boucliers de haute capacité, mais réduisant la santé maximale.</div> Vajolo